AVAILABLE ON STEAM DECEMBER 21 / 2018
Author: TF
Last Steps
Knockback force on weap. collision with foe re-coded. Changed floater behavior cycle from 9.0 to 4.5 Important: Inconsistent play area location coordinates on new game. Fix applied. Reload by raising weapon / pointing weap. upwards[…]
latest work on Dreamland Defender VR
This is some of the latest work done on Dreamland Defender for Steam VR. New AI behaviour system for drones. Drones will now be more likely to seek their target, and not flee and[…]
Steering Behaviour Example
I am currently programming the third type of AI or “autonomous agent” for Dreamland Defender. The current one is meant to utilize flocking behaviour for many small sized foes. Below is a test example of[…]
iOS Patches and FREE GAMES! (for a limited time)
Snooble and Yolk are patched and available on Apple app store. Both games are made for the iPhone and the iPad. Link to SNOOBLE on appstore Snooble is a children’s game. Not only is the[…]
Patching Snooble for new IOS versions
The game is now in review for publishing on the App Store. Earlier Post: I am reprogramming the wonderful game, Snooble. The newer versions of IOS has made the former code almost obsolete. It will[…]
Relaunching YOLK for iPhone
In a week or so (when Apple has accepted patch), we are relaunching YOLK for iPhone. This particular intro splash screen was causing a bug on most devices, that hindered the user in starting the[…]
Latest Work on VR game
I am adding a little story to the game. You are travelling through a desert and canyon in search for the missing cows. The cinemachine update of unity 2017 came in handy to make so[…]
DevLog
This is the latest notes on what is being done on all aspects of the game Dreamland Defender for VR.